The Make in India program was launched by Prime Minister Modi in September 2014 as part of a wider set of nation-building initiatives, against the backdrop of this crisis, and quickly became a rallying cry for India’s innumerable stakeholders and partners. It was a powerful, galvanizing call to action to India’s citizens and business leaders, and an invitation to potential partners and investors around the world. But, Make in India is much more than an inspiring slogan. It represents a comprehensive and unprecedented overhaul of out-dated processes and policies. Most importantly, it represents a complete change of the Government’s mindset – a shift from issuing authority to business partner, in keeping with Prime Minister Modi’s tenet of ‘Minimum Government, Maximum Governance’.
The products of SSM are created and programmed by our own employees. We have created a wide range of products by ourselves. We want India to be self dependent and reach great heights in technology. We follow and support the awesome idea of Make in India.
The Internet of Things (IoT) refers to the ever-growing network of physical objects that feature an IP address for internet connectivity, and the communication that occurs between these objects and other Internet-enabled devices and systems. Internet of Things is an emerging technology to be used in the future. This includes anything with an on or off switch. Information from our products will be sent to our phone, to our computer and vice-versa. Data about our behavior will be sent directly from the products we use back to the companies we purchase from.
This includes monitoring of equipment located at Industry, ensuring the quality and integrity of a structure while construction, analyzing manufacturing processes you can determine if a part is good or bad based on its physical characteristics. Advanced imaging and mapping information to spot crop issues and remotely monitor all of the farms assets and resource usage levels. One can calculate soil movement in real time and send out alerts to communities before an event occurs. Using your smartphone's range of sensors and connectivity options you have a well equipped Internet of Things device in your pocket that can automatically monitor your movements, location, and workouts throughout the day.
Wireless power transmission has been a dream since the days when Nikola Tesla imagined a world studded with enormous Tesla coils. But aside from advances in recharging electric toothbrushes, wireless power has so far failed to make significant inroads into consumer-level gear. Intel researchers demonstrated a method--based on MIT research--for throwing electricity a distance of a few feet, without wires and without any dangers to bystanders (well, none that they know about yet). Intel calls the technology a "wireless resonant energy link," and it works by sending a specific, 10-MHz signal through a coil of wire; a similar, nearby coil of wire resonates in tune with the frequency, causing electrons to flow through that coil too. Though the design is primitive, it can light up a 60-watt bulb with 70 percent efficiency.
Numerous obstacles remain, the first of which is that the Intel project uses alternating current. To charge gadgets, we'd have to see a direct-current version, and the size of the apparatus would have to be considerably smaller. Numerous regulatory hurdles would likely have to be cleared in commercializing such a system, and it would have to be thoroughly vetted for safety concerns. Assuming those all go reasonably well, such receiving circuitry could be integrated into the back of your laptop screen in roughly the next six to eight years. It would then be a simple matter for your local airport or even Starbucks to embed the companion power transmitters right into the walls so you can get a quick charge without ever opening up your laptop bag.
Google now has its well-funded mitts on just about every aspect of computing. From Web browsers to cell phones, soon you'll be able to spend all day in the Googleverse and never have to leave. Will Google make the jump to building its own PC operating system next. It's everything, or so it seems. Google Checkout provides an alternative to PayPal. Street View is well on its way to taking a picture of every house on every street in the United States. And the fun is just starting: Google's early-beta Chrome browser earned a 1 percent market share in the first 24 hours of its existence. Android, Google's cell phone operating system, is hitting handsets as you read this, becoming the first credible challenger to the iPhone among sophisticated customers.
Though Google seems to have covered everything, many observers believe that logically it will next attempt to attack one very big part of the software market: the operating system. The Chrome browser is the first toe Google has dipped into these waters. While a browser is how users interact with most of Google's products, making the underlying operating system somewhat irrelevant, Chrome nevertheless needs an OS to operate. To make Microsoft irrelevant, though, Google would have to work its way through a minefield of device drivers, and even then the result wouldn't be a good solution for people who have specialized application needs, particularly most business users. But a simple Google OS--perhaps one that's basically a customized Linux distribution--combined with cheap hardware could be something that changes the PC landscape in ways that smaller players who have toyed with open-source OSs so far haven't been quite able to do.
We love our mice, really we do. Sometimes, however, such as when we're sitting on the couch watching a DVD on a laptop, or when we're working across the room from an MP3-playing PC, it just isn't convenient to drag a hockey puck and click on what we want. Attempts to replace the venerable mouse--whether with voice recognition or brain-wave scanners--have invariably failed. But an alternative is emerging. Compared with the intricacies of voice recognition, gesture recognition is a fairly simple idea that is only now making its way into consumer electronics. The idea is to employ a camera (such as a laptop's Webcam) to watch the user and react to the person's hand signals. Holding your palm out flat would indicate "stop," for example, if you're playing a movie or a song. And waving a fist around in the air could double as a pointing system: You would just move your fist to the right to move the pointer right, and so on.
Gesture recognition systems are creeping onto the market now. Toshiba, a pioneer in this market, has at least one product out that supports an early version of the technology: the Qosmio G55 laptop, which can recognize gestures to control multimedia playback. The company is also experimenting with a TV version of the technology, which would watch for hand signals via a small camera atop the set. Gesture recognition is a neat way to pause the DVD on your laptop, but it probably remains a way off from being sophisticated enough for broad adoption. All the same, its successful development would excite tons of interest from the "can't find the remote" crowd.
Color theory and graphic design go hand and hand. The world is filled with different colors and whether you realize it or not, different colors have the power to cause you to feel differently. For example, a picture of a sunset at a beach gives off a completely different mood than a photograph of a winter landscape. Color theory is a central part of a design process and often times it can be overlooked. When used properly, color can be considered a sensation rather than just a difference in appearance. So let’s go over some important principles of color theory and how you can apply it in your future designs. The modern color wheel was developed in order to see the relationship between different colors. The color wheel allows you to see which colors are complementary to each other. There are three primary colors on the color wheel: Red, blue, and yellow. When any two of these are mixed they create the secondary colors for the wheel. For example, when red and blue is mixed it creates purple. When a primary color and a secondary color are mixed it creates what is called the tertiary color. Any color that you see in the world around you can be traced back to one of these 12 colors on the color wheel.
There are three properties of color which you may be familiar with. The first property is the hue. The hue simply refers to where that color exists on the rainbow. The second property is saturation, which means how rich that color is. The third property of color is value. Value in terms of color just means how bright that color is, typically expressed as a percentage between 0 and 100%. 0% being completely black and 100% being the brightest. It’s important to remember that there is not just one version of a color. Colors are often associated to different temperatures. For example, when you think of a cold winter evening there is a color palette that your mind imagines light and dark blues or even light gray. Where as red, orange and yellow are hotter colors that most often can be attributed to flames. Once you have an understanding of the color wheel, you should ask yourself what you want to communicate in your design. Color can help influence people in more ways than you might think. Color can influence the decisions that you make or the decisions you don’t make. Color, like most other things, is best in moderation. Too many colors in your design can make it look messy and not have a sense of direction. Simplicity is often times the best route to take. Try to limit yourself to just two or three main colors in your design. This will allow you to get a more pleasing final result, especially if you are using color to draw certain elements in your design. When trying to come up with a color choice for your design you need to think about what feeling or mood is often attributed to each major color. For further reference here are some examples of different moods that are portrayed by different colors. -Red – Action, adventure, aggressiveness, love, and strength. -Blue – Trustworthy, confident, calmness, success, dignity, and security. -Green – Health, wealth, luxury, nature, and tranquility. -Yellow – Attention, caution, curiosity, happiness, and positivity. -Orange – Affordability, drive, energy, youthfulness, and enthusiasm. -Pink – Femininity, gentleness, gratitude, romance, and appreciation. -Black – Simplicity, smartness, intelligence, mystery, and tradition.